大家好!经过几个月的工作,我们自豪地宣布我们的游戏演示:What an Expedition。
Game Title: What an Expedition
Playable Link: https://innerblade.itch.io/what-an-expedition
Platform: PC Windows (for now)
Description: A roguelite, dungeon crawler, retro FPS (you name it) where every level is a completely different procedurally generated world with fast-paced gameplay, if you want! Explore and uncover a dark story, or become ungodly powerful. Every world is yours to conquer.
This game takes heavy inspiration from Barony and its high level of difficulty.
It's designed to be hard and brutal but also highly rewarding if you are willing to learn how to play each class and understand every world.
We see this game as heavily community driven in the future (but right now too!) with monthly polls and discussions where anyone can suggest a level, its lore, elements and quirks, the sky is the limit! We would love to grow a healthy community that feels listened to around this project, if you will allow us, and will be extremely happy to have chats with you about the game!
Free to Play Status:
- [ ] Free to play
- [X] Demo/Key available
- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement: I am the developer, designer and artist of the game. We're a studio of only two people.
AI disclaimer (I apologize for putting it in an update): We used AI to help us in code, specifically in the procedural generation and randomly during code, and nowhere else. Mostly help from the assistant in Visual Studio.
We're firm on the idea that the code is okay to be AI as long as everything else is human made.
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